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Lingo & Slang
Search returned 188 record(s)
Term
 
Definition
1
 
1080
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(Pronounced ten-eighty) A 1080 is three complete rotations around. Sometimes it is called a "10" for short. Ex: That skier just did a quarked 10 and stuck it clean.
 
180
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(Pronounced one-eighty) A 180 is half of a spin. Usually a 180 denotes a complete change in direction. For snowboarders and skiers, there are four different 180's that they can do. Snowboarders call their 180's frontside, backside, switch frontside, and switch backside 180's. Skiers use the same terms except that they use the word natural and unnatural in place of frontside and backside. The word "1" is sometimes used for short. Ex: Spin a quick 1 so that you can hit the next jump going switch.
 
 
2
 
270
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(Pronounced two-seventy) A 270 is three-quarters of a spin. This is very common in rails, boxes, and flatland. If you do a 270 off a straight jump, you could be eating snow. The reason a 270 is used in rails, boxes, and flatland is that you are finishing the spin or starting from a pre-cocked position. Ex: Try a 270 on 270 off on that fun box over there.
 
 
3
 
360
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(Pronounced three-sixty) A 360 is a complete full rotation. A 360 can be from regular to regular or from switch to switch. Similar to a 180 and other spin moves, the 360 can be done in four different ways. They are frontside, backside, switch frontside, and switch backside. Skiers use the word natural and unnatural instead of frontside and backside. Most skiers and riders will shorten the word to "3". Ex: Did you see that sick 3 that I just did? I tried stalling it out in the middle.
 
 
4
 
450
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(Pronounced four-fifty) A 450 is a one and a quarter spin. This is usually only done on rails and boxes. A 450 usually implies that you are either taking off from sideways or landing in a sideways position. This is an advanced move. Ex: I'm going to try a 450 off the end of that elevator rail.
 
 
5
 
540
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(Pronounced five-forty) A 540 is a full one and a half rotations. A 540 means that you start in one direction, spin completely past that same direction, and then land going in the opposite way of travel. For instance, a frontside 540 on a snowboard means that you are starting from regular (forward) and will go one and a half times around so that you will land riding switch. Similar to other tricks, the 540 can be done in all four directions. A 540 is usually shortened to "5". Ex: Can you do a cab (switch) 5 off that catwalk?
 
 
7
 
720
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(Pronounced seven-twenty) A 720 is two complete rotations and you end up facing the same direction that you took off from. Most skiers and riders will shorten the word 720 to a "7". 720's can be done from regular or switch and can be spun in the frontside and backside direction. Skiers use the word natural and unnatural in place of frontside or backside. Ex: Nice backside 7 over that tabletop.
 
 
9
 
90
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A 90 is a quarter of a turn. This is great for rails, and quick stops. This trick is less effective if you are doing jumps or straight airs. The reason is that you start from either backwards or forwards and end up completely sideways. In skiing and snowboarding, this could mean instant face plant or edge catch. 90 degree spins are only desirable when there is a reason to do them such as getting into a boardslide on a rail or box. Ex: Do a quick 90 degree spin to land in a backside boardslide on that rail.
 
900
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A 900 is two and a half times around. Most skiers and riders will use the word "9" to shorten this trick name. Ex: I think that I'm going to try a 9 next time I go off that booter.
 
 
A
 
A-Frame
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1. A building where the roof makes a steep triangle or A shape.

2. A rail or box that makes a peak. This implies an up-slope, a peak, and a down-slope.
 
AASI
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AASI (pronounced like ozzie) stands for the American Association of Snowboard Instructors. This is a the professional organization for snowboard instructors. This organization deals with improving the teaching and riding skills of snowboard instructors and their students. Snowboard instructors can become certified through AASI by taking specific classes, training, testing, etc. If you are going to take a lesson in the USA, ask for an AASI certified coach or instructor.
 
Alpine
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1. A general term used to denote being in the mountains. Ex: I like a resort with a great alpine feel to it.

2. Term used to talk about general downhill skiing. The word alpine is used to talk about skis, boots, bindings, or choice of descent. Ex: I alpine most of the time and every once in a while I teleski.

3. A term used to describe a type of snowboarding that is mostly backcountry or extreme oriented. This was really popular in the 80's and 90's and dealt with an entire sub culture in snowboarding. These riders had stiffer boards, upturned noses only, and the tail was straight or flat. Basically, these riders love to be out and about carving it up on backcountry race boards and hardboots.
 
Approach
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The entrance sequence to a trick. Most freestyle tricks can be broken up into four parts - appraoch, take-off, manuever, and landing.
 
 
B
 
Backcountry
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A general term used to talk about more traditional skiing or riding. This usually involves hiking, powder, extreme terrain, and being away from the main flow of other people. Sometimes, backcountry is considered the soul of skiing and snowboarding.
 
Backside
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1. Used generally to denote a part of the resort that is out of bounds or on the opposite side from where the lifts are located. Ex: Let's go make a run off the backside before it gets all tracked out.

2. A spin direction in snowboarding. Backside is also called blindside or toeside. In a backside 360 spin, the first 180 degrees is blind with the rotation going towards the tail or toe edge. The landing of the 360 is open and you can spot where to land.

3. The term backside is used when talking about riding rails on a snowboard. The term backside boardslide denotes that you are facing downhill and are using your heel edge as the uphill edge. Some riders get confused with this name because you do a frontside 90 degree spin to get into the trick. The origin goes back to skateboarding and halfpipe riding. In snowboarding, a backside boardslide in a halfpipe is done on the heelside wall and you are looking downhill. In a modern terrain park, the approach is from straight above the feature and not from the side. A backside boardslide means you are looking down the hill and your heel edge is the uphill edge.

4. Your rear end or butt.
 
Base
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1. The bottom part of your skis or snowboard. This is the part that is in contact with the snow when riding straight.

2. The main lodge area of a ski resort.
 
Bend
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The act of collasping, moving, twisting, etc. This could be dealing with the board, your body, or any object. Ex: Bend your knees and you'll be able to grab easier.
 
Bevel
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The angle of the edges on your skis or snowboard compared to the base. Most freestyle riders like to ride a one degree bevel on the base of their board. This allows the base to sit flat on the snow while the edges are slightly upturned. This creates a more forgiving ride. This also helps so that you aren't hooking edges while riding a flat base. Some racers use a more drastic edge bevel to help them grip on icy slopes. Racers also use bevels on the sides of the edges to help offset the edge angles for hard carving. As a general rule, most freestylers should have a 90 degree edge angle with a one degree bevel on their board. Racers may have edge angles in the high 80's with different bevels on both the side and base of their boards. If you need more info, talk to your local shop or ski/snowboard technician.
 
Bindings
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The device mounted on both skis and snowboards to hold your feet or boots to the board. There are many different types of bindings for both skis and snowboards. Snowboards have bindings such as step-in, clickers, straps (strappies), and plates. Skis have bindings such as alpine, tele, etc.
 
Boardslide
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Riding a box or a rail perpendicular to the direction of travel. This means riding sideways with the feature between your feet. In snowboarding, there are tricks called frontside boardslide (facing uphill) and backside boardslide (facing downhill).
 
Bonk
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A bonk is when you do a trick and tap something with the nose of your board. Ex: That was a sweet 180 nose bonk on that stump.
 
Boosting
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Boosting refers to the act of jumping or going big off of a jump or a feature. The term can be used as boost, boosting, or boosted depending on the time frame. Ex: Try boosting from that jump to the tranny of that other jump.
 
Booter
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A booter is another name for a jump, kicker, or hit. Ex: Let's go build a big backcountry booter and go huck ourselves.
 
Bumps
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Another name for moguls or mounds of snow. Ex: Let's go pound some bumps.
 
 
C
 
C's
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1. Used generally to denote a closed turn shape. This is commonly used by instructors to talk about turn shape and finishing a turn (coming across the fall line or hill).

2. A C-shaped feature. There can be C-rails, C-boxes, etc. Sometimes, riders and skiers say right-handed C-boxes or left-handed C-boxes. The right-handed or left-handed notation deals with which direction you start onto the feature.
 
Camber
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The upward arc on the base of all skis or snowboards between the tip and tail. Without pressure, the camber makes the ski or snowboard look like it only touches near the ends (the center has a gap between the board and the ground). Once pressure or weight is applied to a ski or snowboard, the center gap or upward bow is flattened and creates potential energy that can be released. Camber is used to help the board spring back into shape or project the skier/rider into the next turn. A common analogy used with camber is that of a bow and arrow. The more you bend it, the more energy you will have when it is released.
 
Canadian Bacon
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1. A topping used on pizza. Sometimes called ham.

2. A grab done on your snowboard with the back hand going or reaching between your feet to grab the heel edge. The roastbeef grab is very similar, except that you use your front hand and reach between your legs trying for the heel edge of your board.
 
Carve
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A high edge-angled turn done on either skis or a snowboard. A carve is when you are riding on a pure edge and the sidecut is dictating the radius of the turn. A true carve will leave a small trench or groove in the snow.
 
Clean
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A flawless trick, maneuver, landing, or run. Ex: That was a clean backside 360!
 
Cliff
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A cliff is a drop in the terrain that is made of rocks or dirt. Quite often, skiers and riders will jump off cliffs for fun. Make sure and check your landings.
 
Corks
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An off-axis rotation or trick. This is usually associated with an inverted-type trick. Ex: That was a sweet corked five (540 done off-axis).
 
Cornice
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A snow feature that forms from wind dynamics. Cornices form when the wind blows across a ridge line and the slope drops away. The wind drops down and creates a circular pattern to fill the space. This allows additional snow to be deposited and creates a special snow drift called a cornice. Avalanche danger is high when dealing with cornices. All that extra snow has stored energy that will move downhill if released (triggered). When safe, cornices are a great spot to get some sweet air and are similar to rock cliffs, except they are made out of snow.
 
Counter
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When you move part of your body in one direction and the other part of your body moves in the opposite direction. This is very common in setting up for freestyle trick and moves.
 
Counter Balance
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This is when you use something to offset something else. A good example is when you poke your butt out to keep your balance. Counter balance is done quite a bit in freestyle riding. Quite often, a skier or rider, will use arms or legs to counter balance a trick position. This is why most riders will extend the opposite arm when doing a grab or trick.
 
Crooked Press
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A crooked press is an offset manual done on either the nose or tail. This is when the snowboard is out to the side and you are still traveling down the hill.
 
Crusier
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A groomer run that has a mellow or casual pitch.
 
 
D
 
Decking
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Another way of saying landing with impact. If you deck out in a halfpipe, this means you landed on top of the lip or on the deck of the halfpipe. If you deck on a jump or table-top, this implies that you didn't make it all the way to the knuckle or landing. A similar term is flat landing. This term usually means that you overshot and either landed in the flat of the halfpipe or the flat way past the jump landing.
 
Disaster
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1. A bad accident or mishap.

2. A cool way of saying gapping up and over a part of a feature. The word disaster comes from skateboarding and was done on halfpipes in the early days. This is similar to a lipslide without the sliding part. Basically, the skater would approach the top of the ramp and do an air or ollie. Halfway through the trick, they would slam their board down with the front truck below the coping and the back truck above the coping. They would then rock back in and keep riding. There was a good possibility that you would not get your back truck back over the coping and you would hang-up or slam. In snowboarding, a disaster is used to talk about gaps to boardslide, gaps to 50/50, etc.
 
Double
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1. When you have two jumps back-to-back and are able to hit the first one and land on the second jump's landing.

2. A chair lift that has two seats is called a double chair.
 
Double Grab
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When you either grab the board with two hands at the same time or you grab the board and put two tricks together in the same air or maneuver. Ex: Nice method indy double grab (this implies that the rider did a normal method air, then while still in the air, they switched grabs and did an indy air.).
 
Dropping
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1. Slang for calling your turn when hitting a feature. Always call your drop-in (turn).

2. Little brown things that end up in the snow from passing animals. Do not eat!
 
Duck-footed
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The angle of your stance and how the bindings can be set up on a snowboard. This implies that the front foot is set to a positive angle and the back foot is set to a negative angle. Many freestyle snowboarders use this stance because it allows them to ride backwards or forwards with more versatility.
 
 
E
 
Edge
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1. Refers to the metal (usually steel) strips that run along the length of your board. These are required for turning and stopping. If you ride a lot of rails, your edges may get damaged or cracked. There are boards commercially produced boards that are rail specific and have inset edges.

2. Used generally to denote the start of a drop-off in the terrain.
 
Extend/Extension
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Opening, straightening, exposing. Ex: When bonking, you extend your leg so that your board taps the object.
 
 
F
 
Fall Line
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The invisible line down a slope which indicates the direct route in which gravity will pull the rider. The line which water or a snowball would follow if rolling down the slope. Submitted by: Black Bettie.
 
Flailing
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Flapping arms, kicking legs, twisting body parts, etc. This usually denotes lack of control.
 
Flat
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1. Used generally to denote a slope, jump, ramp, rail, landing, etc. that lacks slope or angle.

2. The bottom part of a halfpipe between the two transitions. Ex: Don't pull out to far or you will land in the flat.

3. Describes an area past the recommended landing zone. Ex: I overshot and landed in the flat. This means that the rider cleared the entire landing transition and landed past the recommended landing zone. This means that it was probably very painful.
 
Flat Rail
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1. A rail that does not bend or change directions.

2. The pitch or slope of the rail.
 
Flex
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1. Tighten, constrict, bend, twist, etc. Ex: Hey baby, flex your muscles for me.

2. The bendabiliy of an object. Ex: I like a board with a good flex pattern.
 
Freeride
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1. Used generally to denote playing with the mountain or being creative in the descent.

2. A term that implies backcountry or extreme riding and skiing.

3. All-mountain freestyle.

4. A description word for a rider who is well-rounded. This means that they can blend skills within a single run.
 
Freshfish
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A stalefish grab done on the heelside wall of a halfpipe. A stalefish grab is done with the back hand on the heel edge between the back and front foot. If you are not in a halfpipe and not on the heelside wall, it is called a stalefish.
 
Frontside
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1. A general term to talk about the normal or front part of a resort. Ex: I've been riding on the frontside all morning and it's been great.

2. A spin direction used in talking about snowboarding tricks and moves. A frontside spin is done by opening up towards your leading shoulder or opening up to the heel edge. For a frontside 360, the first 180 is visible and has a blind landing.

3. Deals with a direction for sliding rails on a snowboard. This comes form halfpipes and means that you are looking uphill and sliding backwards. There is some confusion about why this is called a frontside boardslide when you do a backside 90 degree turn onto a rail. Originally, in skateboarding, features were only approached within a halfpipe or from an angle. Since the popularity of terrain parks, we approach features from straight above. If you think about a halfpipe and coming in from the side, the name will make more sense. Once again, a frontside boardslide is facing uphill or the toe edge being the uphill edge.
 
Fun Box
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A terrain feature that is made out of wood, plastic, metal, or a combination. Most boxes are over 10 inches wide and used for sliding and grinding. Boxes can be fat, skinny, short, long, different shapes, etc. Most fun boxes have a slick plastic-like surface with metal edges for the top sheet or sliding surface.
 
 
G
 
Gap
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1. Generally used to denote the difference between a take-off and a landing. This usually indicates a hole or something that will be aired or cleared.

2. Used when referring to a jump. A gap jump has a normal take-off ramp, a big hole or missing part, and a normal landing.

3. Used when referring to rails. Ex: In order to hit that straight rail, you have to do a three foot gap on. This means that the rail does not start until three feet after the top of the jump.
 
Gaper
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A term that means someone who doesn't know what they are going. Ex: There sure are a lot of gapers out here today. I hope they done screw up the lip on the kickers.
 
Gateway
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Another name for a trapezoid-shaped fun box or rail.
 
Ghosting
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When a rider is above a feature without actually being in contact with it. This implies that the rider was likely going too fast and caught some air while in the process of grinding. This is very common when riding features that have up-slopes or changes in direction such as rainbows, waterfalls, kinks, roller coasters, etc.
 
Glade
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A glade is an area with a few or limited number of trees. These are really fun to ski and ride in when it snows. Ex: Let's go over to the North trees and ride some of the glades over there.
 
Goofy
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1. Refers to a snowboarder that rides with his/her right foot forward. This is also called goofy footed.

2. A tall, buck-toothed character with floppy ears that often appears in cartoons.

3. A state of being. Ex: That guys looks goofy in those glasses.
 
Grab
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1. A trick where the skier or rider reaches down or brings the ski/board up into their hand. This usually implies that the rider is in the air and holding onto a part or edge of their board or ski.

2. Used very generally to imply any type of grab. This general term doesn't imply any specific trick or grab name name such as mute, indy, method, etc. Ex: That would look really sick if you could add a grab to it.
 
Grease
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1. To be smooth, clean, flawless, styled. Ex: Wow, she just greased that rail like it was nothing.

2. Similar to a tip or gratuity. Ex: It's a good idea to grease your instructor after a lesson.
 
Grind
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When you ride onto a feature other than snow. This could be a rail, box, picnic table, ice, etc. This term was borrowed from skateboarding and refers to riding, sliding, or jibbing some sort of object.
 
Groomer
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A run that has been packed or grated by a snowcat. These runs can be very fast and allow you to have a freeway-type experience on your alpine equipment (skis or snowboard). Other names for groomers are: corduroy, hard pack, groomed run, etc.
 
 
H
 
Halfpipe
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One of them there stunt ditches... The name halfpipe comes from skateboarding and freestyle biking. A feature that has two walls opposite one another, a flat bottom between transitions, and a platform or deck on the top of each transition. Most snow halfpipes have the wall or transitions running with the slope of the hill. A couple of other terms that are uses when talking about halfpipes are mini halfpipes (small ones 4 to 10 feet high), super pipes (11 - 19 feet high), and super duper pipes (over 20 feet high). There are some variations to these but most mini pipes have smaller walls and the flat or area between transitions is smaller. Super pipes usually go to vert (vertical walls) and have more room or time in the flats. Super duper pipes are huge and allow pro and expert riders and skiers to strut their stuff.
 
Hauling
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Another term for going super fast. Ex: Point it from the top and get hauling towards the jump in order to clear the flat.
 
Heel Edge
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1. The edge of your snowboard that is on your heel side. The term heelside is sometimes used interchangeably with heel edge.

2. General term used to describe a direction of travel. Ex: Ride your heel edge over to that tree and stop.
 
Hip
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1. A part of the human body that can take a lot of abuse when doing freestyle tricks and moves.

2. A re-entry jump that has the landing at a different angle than the take-off. Think of it as a straight jump take-off with a halfpipe-type landing.
 
Hit
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1. A general term used to denote impact.

2. Another name for a jump, booter, or kicker. Ex: Let's go build a hit over the catwalk.
 
Huck
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A general term used to describe throwing yourself into the air and hoping that you land it. Once you get the skills, hucking means that you have the skills to do big inverted tricks. If you don't have the skills, hucking means lots of guts, but little skills. Here is an example of hucking in a positive way. Ex: Man, I can't wait to go huck off that 20 foot cliff this afternoon. This is an example of hucking in a negative way. Ex: Johnny is going to hurt himself if he keeps hucking himself off of everything. That kid should slow down and get some coaching.
 
Huge
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Denotes a large distance compared to what you term to be normal. Huge may be used to talk about gaps, jumps, air time, rails, tricks, etc. Ex: Bill is going huge today.
 
 
I
 
Indy
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A grab done with the back hand on the toe edge between the feet. A true indy is when you wrap your back arm on the outside of the back foot but still grab between the feet. Other alias names for indy grabs are: frontside grabs (done in a halfpipe on the toeside wall), stink bugs, tindy (cross between an indy and a tail grab or toe edge between the back foot and tail of board), and a stiffy. A stiffy is when you grab the toe edge in the same place as an indy, but extend your legs so that they are straight out.
 
Inverts
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An invert is when you pass from straight up to straight upside down and hopefully back again. A good example is a front flip, back flip, lawn dart (huge laid out front flip), barrel roll, lincoln loop, handplant, etc. Be aware that inverts are not recommended at most resorts and prohibited at others. Inverts usually have big consequences for missing the move. Be safe and know your limits.
 
 
J
 
Japan
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1. An Asian country with a ripping ski and snowboarding scene.

2. The japan or japan air is a tweaked-out mute grab. This is done by grabbing mute (front hand by front foot on the toe edge) and then tweaking the board out behind you (similar to a method grab).
 
Jibbing
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A general term that implies freestyle moves done in sequence or done in a deliberate and creative style. Jibbing can include slides, bonks, taps, grinds, rails, combination moves, etc.
 
 
K
 
K-Grind
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A k-grind is when your board is not perfectly straight across like in a boardslide. This is a cross between a 50/50 straight down the hill and a boardslide straight across the hill.
 
Kicker
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Another name for a jump. Other names for jumps are booter, hit, ramp, etc. Ex: Who built that kicker? It looks awesome. I can't wait to hit it.
 
Kink Rail
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Indicates a bend or change of direction in a rail. Sometimes riders and skiers will talk about kink rails by what the rail or feature does. Ex: "Flat down flat" means that the rail starts flat, breaks into a down-slope, and then flattens back out. These rails are also identified by the amount of kinks they have. There are single kinks, double kinks, triple kinks, etc.
 
 
L
 
Landing
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1. A general term used to describe the end or finish of a trick or move. The four parts of a trick are the approach, take-off, maneuver, and landing.

2. A physical area where people land or have landed. This indicates that the move being preformed was done from one thing to another. This may imply being off the ground and coming back into contact with the snow or landing area.
 
Landing Deep
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When a rider lands past the ideal landing zone. This is another way of saying overshooting, but can be used in a positive manner. Ex: That snowboarder took that 720 and stood it up even though he landed really deep.
 
Landing Short
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When a rider lands before the ideal landing zone. This can also be called knuckling or coming up short. Either way, it usually hurts and is not recommended.
 
Laying it out
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This term can be used in both carving and freestyle trick and moves. In carving, this term means that the skier or rider is almost touching the ground with their body while turning or carving. In freestyle, this means extended, stalled, or weird positioning of the body. Ex: I love laying it out on a huge backflip.
 
Leash
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A required piece of equipment that attatches the snowboard to the rider. This is sometimes called a retention device. The Your Responsibility Code states that all skis and snowboards must have a device to help prevent runaway equipment. Leashes come in many different kinds and styles. If your favorite mountain does not require a leash, be aware that if you visit other resorts, you may not be allowed on the lifts without one.
 
Lip
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A general term for the top or take-off point of a feature. This can be the top edge of a halfpipe, top of a straight jump, or some other take-off zone.
 
Lipslide
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A lipslide is very similar to a boardslide, except that you use a different move to get into it. A boardslide is done on the side that you approach the feature from and only the front foot crosses the feature. Anytime the back foot passes over the feature or goes above the lip, it is called a lipslide. Ex: Try to visualize yourself (left foot forward) approaching a feature on your toe edge and there is a jump on the left side of the feature. If you jump off of the jump and only put your front foot over the rail, this is called a frontside boardslide. You will be facing uphill at this point. If you use the same approach and do a frontside 180 and your backfoot passes over the rail, you will be doing a frontside lipslide. You will be facing downhill (similar to a backside boardslide). Does the back foot stay on the side of the slide or does it pass over the feature to slide in the opposite direction? When the foot passes over, it is called a lipslide.
 
 
M
 
Maching
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Maching is going really fast (over the speed of sound). It can be used both as a positive and a negative expression. Ex: That guy is maching. I hope he slows down before he gets to all of those people. OR Point it and start maching and you'll clear it.
 
Maneuver
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A technical term for the part of a trick between the take-off and the landing. The maneuver is the specific part of the trick that gives it its name. The four main parts of a trick are the approach, take-off, maneuver, and landing.
 
Manual
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A manual is a wheelie done in the snow. This implies that the tail of the snowboard is the balance point.
 
Mass
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A shortened version of center of mass or core. Instructors will sometimes talk about mass or center of mass when talking about the body as it goes through different turn shapes and sizes.
 
Massive
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Big, tall, huge, giant, grand, etc.
 
Meloncollie
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A meloncollie grab is done with the front hand behind the front foot on the heel edge. This grab is often called a melon for short. Other alias names for this trick are backside grabs and lein airs. If you are spinning backside, it can be called a backside grab or melon grab. If you are spinning frontside, it is called a lein air or lein grab. Please don't call a frontside rotation a frontside melon, call it a frontside lein. This goes back to skateboard halfpipes and what they called tricks.
 
Method
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A grab where you grab the board with your leading hand on the heel edge. A method grab can be anywhere from between the feet on the heel edge to the nose part of the heel edge. Quite often, the rider will tweak the board out and twist their body to provide a counter rotation. This is a classic snowboarding trick and can be done anywhere from halfpipes to backcountry booters.
 
Mogul
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A mound of snow that is made by ski and snowboard traffic. Moguls occur when people use the same path to turn or stop repeatedly. Only a few mountains have equipment that can groom and make moguls.
 
Mute
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A grab that is done with the front hand on the toe edge. A true mute grab is done by wrapping the front arm around the front leg and grabbing between the front and back foot on the toe edge. A mute grab has a number of alias names such as: slob, nute (cross between a mute and a nose grab), japan (like a mute method), etc.
 
 
N
 
Natural Hit
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This is a roll, drop, drift, or something else to jump off that is made by mother nature. Quite often, skiers and riders may find a natural hit and may modify it so that it will throw them in a better direction or trajectory. Ex: Follow this glade down to the big natural hit.
 
New School
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Denotes a modern style in tricks, clothing, riding, skiing, or attitudes. There is no specific date, in years, when it switches from old school to new school, but anything that has a new flair to it is called new school.
 
Nollie
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A nollie is an ollie done from the nose of your board. Some common ways to use nollies in freestyle snowboarding are to add style and for quick spin moves. You can also do nollies off of jumps, the ground, rollers, and other objects.
 
Nose
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The front tip or end of your snowboard.
 
Nose Manual
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A nose manual is a wheelie done on the nose of your board going in a normal straight direction. If you are using the nose of your board for a balance point and are going backwards, this is called a switch manual, not a nose manual.
 
Nosebone
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A trick when the rider grabs their snowboard and tweaks out the front foot. This is also called a poke. Ex: That was a sweet indy nosebone over that step up.
 
Noseslide
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A noseslide is a boardslide done on the nose of your board. A noseslide is also when the feature is under your front foot or between your front foot and the nose of your board.
 
 
O
 
Old School
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Denotes a style of clothing, riding, skiing, tricks, and attitude that is not the current style. Old school is the opposite of new school. Old school could mean retro, classic, forgotten, unused, etc. This term can be used both in a positve and negative expression. Here is an example of old school used in a fun positive way. Ex: Where did you learn all of those old school tricks? Can you do that again. Here is a negative spin on old school. Ex: That rider needs to break out of those old school grabs if he wants to look cool.
 
Ollie
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An ollie is a way to jump off of the snow on a snowboard. The name comes from skating and deals with popping off the tail of your board. An ollie is the basic building block for all freestyle tricks. Ex: To hit that rail, you need to ollie over that gap.
 
One-footed
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1. When only the front foot is attached or strapped onto the snowboard.

2. A freestyle move where only one foot is strapped to the board. Ex: That was a sweet one-footed 50/50 on that straight rail.
 
 
P
 
Phat
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Another word for rad, sick, cool, awesome. Ex: That grab was phat!
 
Pitch
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Another word for slope or angle. Ex: Keep your speed on this pitch because it will get flat in the bottom.
 
Poke
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A poke is when you put your snowboard into an extended position. A poke can be with or without a grab, but is some sort of extention or tweaking move.
 
Pop
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1. The height or amount of ollie (jump) used to get off, on, over, etc. Ex: You will need a lot of pop to get onto that rail over there.

2. Fizzy liquid that makes you burp.
 
Poser
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A person who has all of the gear and none of the skills.
 
Powder
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The stuff that heaven is made of. Light, fluffy, cold stuff that falls from the sky. Ex: The powder was so deep that I was getting face shots at 4:00 pm.
 
Press
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1. A press is a fun way of saying a wheelie or manual on a feature. If these same tricks were done on the ground, they would be called a manual (tail wheelie) or a nose manual (nose wheelie).

2. A general term that denotes being out on the tips of your skies or snowboard.
 
Pressure
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1. Describes the amount of weight that is distributed along the length of a snowboard or skis.

2. A state of stress or anticipation dealing with expectations. This could be peer pressure, pressure to perform, or other types of implied pressure.
 
PSIA
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PSIA stands for the Professional Ski Instructors of America. This is a professional organization that teaches, coaches, and handles ski lessons and classes. If you are taking a skiing lesson in the USA, ask for a PSIA certified coach or instructor.
 
Pumping
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A term used to describe getting extra momentum by extending and shortening the legs in uneven terrain. Pumping is used in moguls, halfpipes, and on approaches for jumps. Ex: Start pumping and see if you can get enough speed to make it up that hill.
 
 
Q
 
Quarter Pipe
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Half of a halfpipe. These features usually denote a re-entry jump or feature. Quite often, a quarter pipe will be created at the bottom of a halfpipe or end of a slope style run (line of jumps and features). There are also natural quarter pipes that riders and skiers shape into sweet jumps. The name was borrowed from skateboarding and freestyle biking.
 
 
R
 
Rail
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A freestyle feature used for sliding and grinding. Rails are usually metal and most rails are under 8 inches wide. They come in a variety of shapes and sizes.
 
Rainbow
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Rainbows are features, either rails (metal) or boxes (wood, metal, and plastic combo) that are shaped like a rainbow.
 
Rebound
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The act of springing back or springing into the next turn. Rebound denotes a release of stored energy from the skis or snowboard.
 
Reference Alignments
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Reference alignments are small visual and physical ques to help skiers and riders know where they should be. These are only references and not hard fast rules. For snowboarders, the shoulders, hips, and knees should be parallel to the slope that you are traveling on. The front shoulder should be perpendicular to the front foot. The center of mass should be centered over the turning edge.
 
Regular
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1. Refers to a snowboarder that rides with his/her left foot forward. This is also called regular footed.

2. General term that indicates riding forward or in the normal direction. Ex: That was a sweet backside boardslide to regular. This means the rider came off the feature in a forward direction.
 
Revert
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Revert is a cool way of saying last minute direction change. This was borrowed from skateboarding and was originally used in big halfpipes. The revert was done as soon as the skater landed below the coping of the ramp. In snowboarding, the word revert means spinning out of or adding an extra ground 180 degree spin to the trick. Ex: I always seem to revert out of my frontside 360's for some reason.
 
Ridge
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1. A general term used to describe a spot on a mountain where it drops off on either side. Ex: Let's go ski that ridge until we get past those trees and then we will drop in.

2. Anything that has a peak or an edge and can be ridden on. This can also denote a drop or drop-off. Ex: Let's go grind that ridge that was left by the snowcat last night.
 
Roastbeef
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1. What you had for lunch.

2. A grab where you use the front hand and grab the heel edge of you board by putting you hand and arm between your legs. A canadian bacon grab is the back hand on the heel edge reaching between the legs.
 
Rocket Air
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An old school term for a vertical nose grab on a snowboard.
 
Rodeo
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1. A rodeo in snowboarding or skiing denotes an inverted trick. Quite often, a rodeo will include the degrees of rotation used. Ex: I've got my rodeo 5's (meaning 540 degrees) and I'm working on throwing a rodeo 7 (meaning 720 degrees). A rodeo is more like a wabble instead of a straight over the top backflip.

2. A general term meaning a wild ride. Ex: Man, I was getting rodeoed by those bumps.

3. A tuff sport where humans try to ride, rope, or master wild and crazy animals. Cowboys and cowgirls do this for fun.
 
Roller Coaster
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A roller coaster is a rail or box that has up and down sections. It can also have small curves right to left, but has mostly up and down transitions.
 
Rollers
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A general term used to describe a mellow jump. These jumps can be ridden over if you are going slow without getting any air. If you are going fast and add some pop, you can catch air and travel with the slope of the hill. Rollers usually mean, go fast if you want to catch some air.
 
Rolling up the windows
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This is what happens when you are out of control in the air and are moving your arms in big circles. Some skiers and riders measure how bad the rolling up the windows was by how many times they circled their arms. If you get beyond a double or triple roller, then you were in the air for awhile.
 
Rotation
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The act of spinning or pivoting.
 
 
S
 
S's
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1. Used generally to denote S-shaped turns or S turns.

2. A freestyle feature that is in the shape of an "S". These features are most commonly boxes that have different slopes and angles so that you can make the transitions. This is sometimes called an S-box.
 
Scrub
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Braking or slowing down.
 
Shifty
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A shifty is when you twist your board and body out to the side and then bring it back underneath you to land. You can do frontside shifties, backside shifties, double shifties, etc.
 
Sick
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An expression meaning wicked, gnarly, awesome, rad, sweet, chill, cool. Ex: That rodeo 900 was sick man. I wish I could do that.
 
Side Cut
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The amount of arc in the side of the board. Used to dictate the radius of your turn.
 
Sketch
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1. A general term meaning weird or unsafe. Ex: I don't know about that line, it looks kind of sketch.

2. Unstable landing, or take-off. Ex: I landed kind of sketch off that tail grab.
 
Skipping Out
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This is when you attempt to land your trick, but hit the ground with your body instead. This is also called washing out or butt checking.
 
Slam
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A really hard wreck.
 
Slant
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A general term meaning angle or pitch. Used to describe a ski run. Ex: That run slants right towards those trees.
 
Slope
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1. General term meaning mountain or hill. Ex: We'll see you on the slopes today.

2. Another word for angle or pitch. Ex: If you don't clear that gap, you will land on the up slope and that will hurt.
 
Sluff
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A mini avalanche or snow slide. A sluff is when you are skiing or riding and the snow begins to run or travel down the hill with you. This usually occurs on steep powder runs.
 
Smart Style
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Smart Style is a campaign that was developed by Burton Snowboards and the National Ski Areas Association. It uses simple messages and bright colored signs to help educate skiers and riders about freestyle terrain and best practices. Check out our website for more info on Smart Style.
 
Smooth
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Similar to clean, styled, or greased. Means that the rider or skier looked super comfortable and did a great job performing a trick.
 
Snaking
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When a skier or rider goes out of turn and/or cut someone else off. Ex: I was waiting up top, but kept getting snaked by other riders.
 
Speed Check
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A speed check is a quick turn or brake check to help you slow down.
 
Spine
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1. A part of your back that keeps you standing up tall. A spinal injury is very serious and the person should only be moved by ski patrol or an EMT.

2. A triangle-shaped feature made of snow that runs longways down the hill. This feature can be used as a hip with a front approach and a side landing transition. A spine transfer goes from one side of the triangle to the other side. You can also do a re-entry move on a spine. This is done by jumping from one side of the triangle and landing back on the same side.
 
Stalefish
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A grab done with the back hand on the heel edge between the front and back foot. It is very common to have to tweak it out sideways in order to get the grab. If this grab is done in the halfpipe, it needs to be done on the toeside wall. Otherwise, it is called a freshfish grab (heelside wall).
 
Stand up (tall)
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Implies straightening your back, legs (ankles and knees), and hips. This also implies looking up or straight out. It's hard to stand up while looking down.
 
Steez or Steezy
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This is a cool way of saying "Styled" or "Styled Out". Ex: Wow, that was way steezy! Or Nice steez on that double kink. You greased it clean.
 
Step Down
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A jump that has a take-off higher than the landing. This allows the skiers or riders to feel that they are higher than they actually would be if the jump was a true table top. It is very common to have a combination jump and call it a step down table top jump.
 
Step Up
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1. A jump that has a take-off lower then the landing.

2. A terrain feature such as a rail or box that requires the skier or rider to jump up and over something to ride the feature correctly.
 
Step-Ins
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Short for step-in bindings on a snowboard. This implies that the boot has special hardware that connects to a low profile binding that is secured to the board.
 
Stick It
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1. General term used to talk about landing a trick. Ex: I'm going to do a backside boardslide 270 out and stick it clean.

2. A phrase used to show frustration. Not very nice but better than other phrases out there. Ex: Stick it where the sun don't shine.
 
Stiffy
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A stiffy is when you take a normal snowboarding grab and extend it out or down to the maximum. Your legs are straight out or straight down with little or no bend in the knees.
 
Stomp Pad
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Accessory for snowboards that are usually placed between the bindings on the board (favored towards the back foot). Stomp pads are used to add traction to the board when only one foot is connected (skating). The reason for the stomp pad is so that the free foot has a place to rest when not in its binding. This is used when getting on and off of chair lifts or for one-footed freestyle tricks and moves. Stomp pads can be plastic, rubber, metal, etc. They come in many different shapes, sizes, and styles.
 
Straight Rail
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A straight rail is similar to a flat rail in that it denotes a single slope or pitch. Straight rails are not necessarily flat and can have an upslope or a downslope. A straight rail denotes that there are no kinks, bends, buckles, or curves in the rail itself.
 
Straps
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1. Strap bindings for snowboards.

2. Generally used to refer to a certain part of a snowboard binding that could include toe straps, ankle straps, shin straps, etc.
 
Suck it up
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1. A general term that is used to help riders and skiers get back on the horse after getting bucked off. Ex: Suck it up man, you'll get it next time.

2. The act of absorbing a jump, bump, or drop. This is done to eliminate the amount of air. This implies an active use of knees, hips, and other joints.
 
Switch
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1. Riding backwards or fakie.

2. Both skiers and snowboarders use the term switch. Switch for snowboarders means riding in the opposite direction of forward or changing the lead foot. Skiers use the term switch to mean riding 100 percent backwards (looking uphill or over a shoulder).

3. A general term used to describe a direction or change in direction. Ex: That was a sick switch frontside 360 to a switch disaster to switch. In real English, this means a cool backwards 360 degree spin to a backwards landing with a rail trick that required them to jump up and over part of the rail going backwards. They then landed this trick going backwards as well.
 
 
T
 
Table Top
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A table top is a jump that has an up slope or take-off area, a flat section on the top that is sometimes called a gap, a distinct knuckle or spot where the down slope starts, and a landing zone that goes downhill. Table top jumps are measured from lip (take-off) to knuckle (start of landing area). So if a rider says that they were doing a 40 foot table top, this means 40 feet from the take-off area or lip to the landing area.
 
Tail
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The back tip or end of your snowboard.
 
Tail Grab
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A grab done with your back hand on the tail of your board. This can be done with the board pointed down or flat. Both are called tail grabs.
 
Tailfish
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A cross between a tail grab and a stalefish. This is done on the heel edge between the back foot and the tail with the back hand.
 
Tailslide
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A tailslide is like a boardslide, except that it is done from the back foot to the tail. This means that the rail or feature is under the back foot or between the back foot and the tail.
 
Take-off
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1. The point at which a skier or rider leaves the snow to perform a trick or move. The four main parts of a trick are the approach, take-off, maneuver, and landing.

2. A physical location such as a jump, ramp, or other feature. Ex: Hey, I'll meet you down by the take-off for the C-box.
 
Tap
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A tap is when you hit your tail on an object. Ex: If you jump off this catwalk, you can tail tap that tree branch.
 
Terrain Park
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General term for run or area that has both man made and natural obstacles. Terrain parks can have rails, boxes, jumps, hips, spines, halfpipes, quarter pipes, snow features, gaps, rollers, and tons of other options. These are like skate parks on the mountain.
 
Tight
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1. General term meaning close or together. Ex: Wow, those trees were tight.

2. A general term meaning cool, hip, rad, groovy, etc. Ex: That nollie backside 180 was tight. I wish I could do that.
 
Tilt
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This is a fancy way of saying tip or edging.
 
Tip
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1. Generally used to denote the ends of your board, both nose and tail.

2. The act of tilting the board on edge (tipping).

3. The gratuity that you should pay to your freeride coach when taking a lesson. Only if you learned something, of course.

4. A pointer, advice, or tidbit.
 
Tip Rolls
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Tip rolls are the shortened name for nose rolls and tail rolls. These are quick spin tricks done on a snowboard where the rider rotates 180 degrees while leaving either the nose or tail on the ground. They are usually done quite quickly and initated from a nollie-type position.
 
Toe Edge
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1. The edge of your snowboard that is on your toe side. The term toeside is sometimes used interchangeably with toe edge.

2. General term used to describe a direction of travel. Ex: Use your toe edge and head over toward that lift line.
 
Transition (tranny)
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1. Generally used to denote a difference in pitch or slope. This could be an up-tranny like a jump or a down-tranny like a landing.

2. Generally used to talk about the walls of a halfpipe. Ex: If you land too far down the transition you may not recover before hitting the other tranny.
 
Trapezoid (trap)
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A trap or trapezoid feature, box or rail, looks like the top part of a stop sign. This includes an up-slope, a flat top, and a down-slope. These features are sometimes called gateways.
 
Tree Run
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1. A general term used to talk about a ski slope or run that has trees on it.

2. A term used by boys to mean an outdoor bathroom break.
 
Triple
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1. A jump that has three different jumps back-to-back. If you do it right, you hit the first one and jump over the other two and land at the end of the third jump.

2. A type of chair lift with three seats.
 
Tuck Knee
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A variation for a mute grab. This grab is done with the front hand on the toe edge, just like a mute grab. The difference is that once the board has been grabbed, the front knee is forced down sideways and slightly backwards (towards the other foot). If you do this correctly, the front knee will almost touch the board between the bindings.
 
Tucking
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1. A general term that denotes speed. Ex: Tuck it all the way to the lip and then pop hard. This means, go fast and then jump hard.

2. The act of bending, folding, or compressing. Ex: You can get more air time by tucking your knees up to your chest.
 
Tune
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1. This is a term that deals with how well maintained your board is. This may deal with wax, edges, bevels, base grinds, etc.

2. Music (called tunes) that has been retro-fitted into your helmet or hat.
 
Turn
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1. A general term used to denote a change in direction. Turns are considered a basic skill of both skiing and snowboarding. Ex: Do some casual turns down toward that open area.

2. Generally used to denote one's opportunity to ride a feature or run. This implies that others are respecting your time slot for action. Ex: It's my turn to hit that fun box.
 
Tweak
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The act of placing the board past its normal location. This could be pushing, poking, extending, or pulling. Ex: That method air was super tweaked and she held it forever.
 
Twist
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1. Describes the motion that can be performed by you and your snowboard. Some snowboard coaches may refer to torsional flex or longitudinal flex (twisting along the length of the board). These are fancy ways of saying twist.

2. Cool retro dance move.

3. Act of winding up the body for spin moves. This usually implies that the upper and lower body are acting seperately.
 
 
U
 
Urban
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A rail or feature that can be found in the city or has a landing area that may be a sidewalk, parking lot, etc. Some mountains set up features to simulate the urban-type feel. If terrain parks put up rails with steps, hand rails, etc. this is called street or street style. This can also be called an urban.
 
 
V
 
Vert
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Short for the word vertical. This usually deals with a halfpipe or quarter pipe. The vert is the section at the top that goes straight up and down. This actually helps keep riders and skiers in the pipe so that they don't deck out or land on top. Ex: Don't start turning until you hit vert.
 
 
W
 
Waggle
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A move where you are in the air and wiggle or waggle your board around. This is fun way to add style to a basic straight air.
 
Washing Out
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When you apply too much pressure and your board skips out on you. This usually means that you ended up on the ground. Washing out comes from going too fast, trying to stop too fast (sudden move), or applying too much pressure to a manual, press, or other trick.
 
Waterfall Rail
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A rail that has a step down with a change of direction. Quite often this is a flat or up rail, a step down gap, and a second rail that goes flat or down.
 
White Wash
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When you get a face full of snow by a loving friend who wants to make your day. Ex: When our instructor gets down here, let's give him a white wash.
 
 
Y
 
Yard Sale
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1. A general term used to say that a skier or rider is losing pieces of equipment as he/she rolls, tumbles, and flails while wrecking. Ex: Did you see my yard sale after trying that frontside 180 mute grab?

2. Saturday morning going from house to house looking for a good deal. An outdoor sale of personal property.
 
 
Z
 
Zero Spin
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A term used to talk about a swtich straight air (you take off switch and land switch). This can be very scary over large jumps. Most riders would rather huck themselves into a big spin than try doing a switch straight air. This is really impressive when done on skis.
 
 
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